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Mantra

Mantra is a first-person shooter being built in Unreal Engine 5 by the remote, medium-sized team Rubyshark. On this project, I am a technical designer.​

 

Responsibilities

  • Working with a team of tech designers to design enemy AI behaviours and boss fights in a fast-paced FPS project in Unreal Engine 5.

  • Assisted in player script adjustments and refactoring controller input functions.​

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As this project is still in development, detailed breakdowns of my work on this project will be available in the future.

Game & Technical Designer
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